Nintendo 3DS Hardware Specs

Nintendo 3DS Effect

Graphics Processor (Nintendo 3DS CPU)

Based on a custom PICA200.

Processors: two 266MHz ARM11 CPUs, along with a 133MHz GPU, 4MBs of dedicated VRAM, 64MBs of RAM.

As you can see the Nintendo 3DS CPU is quite poweful.


Display

Upper Screen:
Wide-screen LCD display, enabling 3D view without the need for special glasses. Capable of displaying approximately 16.77 million colors. 3.53 inches display (3.02 inches wide, 1.81inches high) with 800 x 240 pixel resolution. 400 pixels are allocated to each eye to enable 3D viewing.

Lower Screen:
LCD with a touch screen capable of displaying 16.77 million colors. 3.02 inches (2.42 inches
wide, 1.81 inches high) with 320 x 240 pixel resolution.


Cameras

On the outside of the device, capable of taking 3D photos. Resolution 640×480 pixels. Takes full advantage of the powerful Nintendo 3DS CPU.

On the inside of the device (top screen), capable of taking 2D photos and videos.


Features (Nintendo 3DS Hardware Specs)

Augmented Reality: Yes. Included on the 3DS (6 paper cards that interact with the games).

Backward Compatibility. Yes.  Both Nintendo DS and Nintendo DSi software.

Virtual Console: online store featuring Game Boy Advance, Game Boy Color, and downloadable 3D games.

Online Conectivity: Yes (Wifi).

3D Films: Yes.  Movie playback capability in 3D.

Miis: Yes.

Battery: 3-5 hours for 3DS games, 5-8 hours for DS games.

Card Slots: 3DS/DSi/DS/SD

Stylus: extendable up to 100 mm.


Physical Characteristics

Weigh: 230 grams.

Dimensions: 134 mm wide, 74 mm broad, 21 mm thick.

Circle Pad (new round analog stick).

3D effect Slider to adjust the intensity of the effect.

Accelerometer.

Gyroscope.


StreetPass and SpotPass Mode:

This is one of the most interesting features of the recently revealed Nintendo 3DS hardware specs. Background connectivity system that trademarks suggested was named “CrossPass“, which can automatically seek and connect to wireless network nodes such as Wi-Fi hotspots, sending and downloading information in the background while in sleep mode or while playing a game.

StreetPass Mode can automatically discover other 3DS units within range, establish a connection, and exchange content for mutually-played games, all transparently and without requiring any user input, even when the console is dormant. In some games, if the user passes someone with the same software, he has a battle to collect trophies from the other player.


Preloaded Applications:

PictoChat

Mii Studio & Street Pass Mii Plaza

3DS Sound

Face Shooting

3D Camera app

Augmented reality games

3DS Shop

Internet Browser

Game Coins


Gallery


So, knowing now which are the final Nintendo 3DS hardware specs, do you think that it will be able compete with the PSP2?